Baldur's Gate 3 is the rare 100-hour game that earns every hour
A year of patches later, the most reactive RPG in a decade only looks more like a one-off miracle.
Iris Hallberg2 Jun 2026
Long, opinionated reviews — scored the way we’d describe a game to a friend.
A year of patches later, the most reactive RPG in a decade only looks more like a one-off miracle.
Supergiant doubled the systems. The question is whether the sequel has a reason to exist beyond 'again, but bigger'.
The open world that everyone copied and nobody understood. A return trip to the Lands Between, three years on.
The sequel zooms out from survival to politics. Ambitious, colder, and not always in the way it wants to be.
Eight years on, the platformer about climbing a mountain and a panic attack has aged into a quiet classic.