Hades II locks a 1.0 date and teases a final surface region
Supergiant confirms the full-launch window and the last act of Melinoë's campaign.
Supergiant Games has set a 1.0 release date for Hades II, ending a long and unusually transparent early-access run. The full version arrives later this year, the studio said in a development update, alongside the final region of the surface campaign that has so far ended on a deliberate cliffhanger.
The update is light on spoilers and heavy on the studio's usual caveats. Supergiant reiterated that the date is a target, not a promise, and that it would rather slip than ship the finale half-baked — the same posture that carried the first Hades from early access to one of the best-reviewed games of its year.
Concretely, the 1.0 update is set to add the last surface biome, finish several companion storylines, and deliver a balance pass on the two weapons the community has flagged as outliers since launch. The studio also confirmed the soundtrack will get a final batch of tracks, which is the closest a Supergiant post gets to a victory lap.
No price change is planned for 1.0 — existing early-access owners get the full game as a free update, as expected. If you've been waiting for a 'finished' verdict before jumping in, that verdict is now visibly on the calendar.
Comments (3)
"a target, not a promise" — the most Supergiant sentence ever written. and honestly I trust them more for it.
the two-weapon balance pass is the real headline for me. one of them has been carrying every run since launch.
'later this year' is doing a lot of lifting but given their track record I'll wait as long as they need. EA owners get it free anyway.